Difference between revisions of "Using the RFNoC Replay Block in UHD 4"
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the USRP X410, X310/X300, N300/N310/N320 and E320 devices. For UHD 3.x, please | the USRP X410, X310/X300, N300/N310/N320 and E320 devices. For UHD 3.x, please | ||
refer to [[Using_the_RFNoC_Replay_Block|the UHD 3.x replay block Application Note]]. | refer to [[Using_the_RFNoC_Replay_Block|the UHD 3.x replay block Application Note]]. | ||
+ | |||
+ | '''Note:''' The FPGA size on E31x devices is limited, so it is not recommended | ||
+ | for use with the Replay block. In order to fit the Replay block on the FPGA, | ||
+ | use the E320 or a larger USRP instead. | ||
An introduction to RFNoC with UHD 4.0 and above can be found [[Getting_Started_with_RFNoC_in_UHD_4.0|here]]. | An introduction to RFNoC with UHD 4.0 and above can be found [[Getting_Started_with_RFNoC_in_UHD_4.0|here]]. | ||
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rfnoc_image_builder -y x310_replay_image_core.yml [ --fpga-dir ~/usr/uhd/fpga ] | rfnoc_image_builder -y x310_replay_image_core.yml [ --fpga-dir ~/usr/uhd/fpga ] | ||
+ | |||
+ | '''Note:''' Because the DRAM does not fit by default on the E31x devices, it is | ||
+ | not included in the build by default. To include the DRAM on E31x builds, set | ||
+ | the environment variable <code>DRAM=1</code> before building (e.g., | ||
+ | <code>DRAM=1 rfnoc_image_builder ...</code>). The E320 is the recommended E-series | ||
+ | device for use with the Replay block. | ||
This will create a bitfile that contains the replay block. It can be loaded onto | This will create a bitfile that contains the replay block. It can be loaded onto |
Latest revision as of 11:10, 15 July 2022
Contents
Application Note Number
AN-642b
Abstract
This application note guides a user through basic use of the RFNoC Replay block in UHD 4.x and explains how to run the UHD Replay example. This example covers the USRP X410, X310/X300, N300/N310/N320 and E320 devices. For UHD 3.x, please refer to the UHD 3.x replay block Application Note.
Note: The FPGA size on E31x devices is limited, so it is not recommended for use with the Replay block. In order to fit the Replay block on the FPGA, use the E320 or a larger USRP instead.
An introduction to RFNoC with UHD 4.0 and above can be found here.
Overview
The Replay block is an RFNoC block that allows recording and playback of arbitrary data using DRAM on the USRP hardware as a buffer. To use the Replay block, it must be instantiated in the design and connected to the DRAM interface.
The replay block is a standard feature of UHD and RFNoC, and a custom compile of UHD is not required. By default, UHD ships the Replay block with the default images for the X410, X310/X300, N300/N310/N320 series of USRPs, so when using these images, the following examples can be run without any manual builds of UHD or FPGA images.
Prerequisites
To follow this application note, you need a device with a replay block instantiated, and a UHD version recent enough to have the full support for the replay block (UHD 4.2 and beyond). To test for the replay block capabilities, connect and enable your USRP device, and run the following command:
uhd_usrp_probe --args <device args>
Insert the appropriate device args for your device, e.g.
uhd_usrp_probe --args type=x4xx,addr=192.168.30.2
Depending on your device, the output could look like this (truncated):
_____________________________________________________ / | Device: X400-Series Device | _____________________________________________________ | / | | Mboard: ni-x4xx-<serial> | | pid: 1040 | | rev: 4 | | rev_compat: 4 | | serial: <serial> | | MPM Version: 4.0 | | FPGA Version: 7.6 | | FPGA git hash: <hash>.clean | | RFNoC capable: Yes | | | | Time sources: internal, external, qsfp0, gpsdo | | Clock sources: mboard, internal, external, nsync, gpsdo | | Sensors: ... | _____________________________________________________ | / | | RFNoC blocks on this device: | | | | * 0/DDC#0 | | * 0/DDC#1 | | * 0/DUC#0 | | * 0/DUC#1 | | * 0/Radio#0 | | * 0/Radio#1 | | * 0/Replay#0 | _____________________________________________________ | / | | Static connections on this device: | | | | * 0/SEP#0:0==>0/DUC#0:0 | | * 0/DUC#0:0==>0/Radio#0:0 | | * 0/Radio#0:0==>0/DDC#0:0 | | * 0/DDC#0:0==>0/SEP#0:0 | | * 0/SEP#1:0==>0/DUC#0:1 | | * 0/DUC#0:1==>0/Radio#0:1 | | * 0/Radio#0:1==>0/DDC#0:1 | | * 0/DDC#0:1==>0/SEP#1:0 | | * 0/SEP#2:0==>0/DUC#1:0 | | * 0/DUC#1:0==>0/Radio#1:0 | | * 0/Radio#1:0==>0/DDC#1:0 | | * 0/DDC#1:0==>0/SEP#2:0 | | * 0/SEP#3:0==>0/DUC#1:1 | | * 0/DUC#1:1==>0/Radio#1:1 | | * 0/Radio#1:1==>0/DDC#1:1 | | * 0/DDC#1:1==>0/SEP#3:0 | | * 0/SEP#4:0==>0/Replay#0:0 | | * 0/Replay#0:0==>0/SEP#4:0 | | * 0/SEP#5:0==>0/Replay#0:1 | | * 0/Replay#0:1==>0/SEP#5:0 | | * 0/SEP#6:0==>0/Replay#0:2 | | * 0/Replay#0:2==>0/SEP#6:0 | | * 0/SEP#7:0==>0/Replay#0:3 | | * 0/Replay#0:3==>0/SEP#7:0
The output tells us that this USRP has a Replay block instantiated (0/Replay#0
).
It has four static connections to stream endpoints, which also tells us that
this is a four-port replay block.
If your device does not report a replay block, then you need to load an FPGA image which includes this block. See this section for instructions on how to do this before you proceed. If it does report a block, you can move to the next section.
Running the Example
The rfnoc_replay_samples_from_file
example assumes that you have a
file containing the samples you wish to replay. This could be generated in
advance or recorded using rx_samples_to_file
or another method. For
this demonstration, we'll create a simple Python program (sample_gen.py
)
to generate some samples to use:
import math import struct SAMPLE_RATE = 200.0e6 # Sample rate in Hz FREQUENCY = 500.0e3 # Frequency of sinusoid to generate, in Hz NUM_SAMPLES = 16000 # Number of samples to generate AMPLITUDE = 0.5 # Amplitude of the signal (from 0 to 1.0) FILE_NAME = 'samples.dat' file = open(FILE_NAME, 'wb') for i in range(NUM_SAMPLES): I = int((2**15-1) * AMPLITUDE * math.cos(i / (SAMPLE_RATE / FREQUENCY) * 2 * math.pi)) Q = int((2**15-1) * AMPLITUDE * math.sin(i / (SAMPLE_RATE / FREQUENCY) * 2 * math.pi)) file.write(struct.pack('<2h', I, Q)) file.close()
This program generates a file named samples.dat
that contains 16000
samples (40 periods) of a 500 kHz tone sampled at a rate of 200 MHz.
Each sample is saved in sc16
format (signed complex with 16-bit real
and 16-bit imaginary components). We can run the program by invoking python from
the command line.
$ python ./sample_gen.py
To run the UHD Replay example, enter a command like the following (the path to
the examples depends on your installation method, for a normal installation via
apt-get, examples will be located in /usr/lib/uhd/examples
or
/usr/local/lib/uhd/examples
).
$ cd /path/to/examples $ ./replay_samples_from_file --args <device args> --freq 915e6 --gain 10 --file samples.dat --rate 200e6
This example would stream the samples from the file to the Replay block on the
FPGA, where they are recorded into the USRP's on-board DRAM. Then, the Replay block
will play the samples to the radio continuously with a base frequency of 915 MHz,
creating a tone at 915.5 MHz. Press Ctrl+C
to stop transmitting.
Alternatively, use the --nsamps
command line argument to transmit
a certain number of samples before returning to the command line. Use the
--help
argument to see a full list of arguments.
The advantage of this example compared to directly streaming the file to the device is twofold:
- The initial upload to DRAM can happen at any link rate. Even when using 1 GbE, this example will work.
- Once uploaded, the host computer is basically idle. The FPGA will handle the streaming to the radio front-end.
The source code
for rfnoc_replay_samples_from_file
may be considered an example
for best practices on how to use the replay block.
Using the Replay Block
This block works like a record and playback buffer that uses DRAM on the USRP to store samples. Data can be streamed to the block, like to any other RFNoC block.
Refer the manual of the replay block controller for a comprehensive description of its features and API calls.
In the following, we shall use the C++ API to demonstrate the most important
API calls. We will assume there is a replay block controller called
replay_ctrl
available in the current context, and it is of type
uhd::rfnoc::replay_block_control::sptr
.
Recording Data
Before streaming data to the replay block, it needs to be configured for recording:
replay_ctrl->record(buffer_start_byte_address, buffer_size_in_bytes, replay_chan);
This tells the Replay block that it should start recording any data it receives
on port port
into the DRAM at byte offset buffer_start_byte_address
and should use up to buffer_size_in_bytes
bytes. Once the buffer is
filled, recording automatically stops. Care should be taken to configure the
memory buffers so that they do not overlap if more than one Replay block or
buffer is being used simultaneously.
Call this once for every port that you expect to stream data into.
Note: Care should be taken to not transfer more data to the Replay block than the size of the record buffer. Additional data is not accepted or dropped by the replay block, but flow control will cause data to back up in the RF network on the FPGA.
Note: The amount of memory available to the Replay block is limited by the
size of the DRAM on the USRP and how the memory interface is configured on the USRP.
By default, we expose the entire memory of the device, but it is possible to modify
axi_intercon_2x64_128_bd
if less memory should be made accessible.
Devices have the following amount of memory:
E310 | 512 MiB |
E320 | 2 GiB |
N3xx | 2 GiB |
X310 | 1 GiB |
X410 | 4 GiB per bank (note: not all banks may be connected) |
The currently available memory can be queried using the block controller and the
get_mem_size()
API call.
To restart recording from the same offset, the following API call can be used:
replay_ctrl->record_restart(replay_chan);
This resets the record pointer to point back to the beginning of the buffer and
it resets the internal counters that track how much data has been recorded. If
a previous recording has taken place then it is a good idea to ensure that
stale data was not queued up in the RF network on the FPGA from a previous run.
The replay_samples_from_file
example does this by calling
record_restart()
then waiting to see if any new data shows up
unexpectedly in the record buffer. If so, it restarts recording then waits
again to see if data continues to appear.
You can determine when all data has been received by checking the status of the record fullness.
// Wait for recording to complete while (replay_ctrl->get_record_fullness(replay_chan) < num_bytes_expected) std::this_thread::sleep_for(100ms);
Playing Back Data
Prior to playing back recorded data, it is necessary to configure the base address and size of the playback buffer. To play back previously recorded data, set the start address to the same address that was used for the record buffer and set the size of the playback buffer to the match the amount of data that was recorded. Note that the record and playback buffers do not need to be the same, allowing a single Replay block to both record and playback to different regions of memory simultaneously.
// Configure the Replay block to play back everything that was recorded num_bytes_recorded = replay_ctrl->get_record_fullness(replay_chan); replay_ctrl->config_play(buffer_start_byte_address, num_bytes_recorded, replay_chan);
To play back the data in the playback buffer, issue the appropriate UHD stream command. Playback automatically wraps around to the start of the buffer if more data is requested than the size of the playback buffer.
uhd::stream_cmd_t stream_cmd(uhd::stream_cmd_t::STREAM_MODE_START_CONTINUOUS); stream_cmd.stream_now = true; replay_ctrl->issue_stream_cmd(stream_cmd, replay_chan);
or
uhd::stream_cmd_t stream_cmd(uhd::stream_cmd_t::STREAM_MODE_NUM_SAMPS_AND_DONE); stream_cmd.num_samps = words_to_replay; stream_cmd.stream_now = true; replay_ctrl->issue_stream_cmd(stream_cmd, replay_chan);
STREAM_MODE_START_CONTINUOUS
causes playback to continue indefinitely
until explicitly stopped. STREAM_MODE_NUM_SAMPS_AND_DONE
causes only
the specified number of samples to be played once. Playback can be stopped by issuing
a stop command.
stream_cmd.stream_mode = uhd::stream_cmd_t::STREAM_MODE_STOP_CONTINUOUS; replay_ctrl->issue_stream_cmd(stream_cmd);
This will stop playback at the end of the next DRAM read after the command is received (DRAM reads are not aborted mid-transaction). As a result, some data will continue to stream from the Replay block after the stop command is issued while waiting for the DRAM read to complete and for all the internal buffers to empty.
When using the C++ API, the play()
API call is a useful shorthand
for configuring playback and submitting the stream command at the same time:
replay_ctrl->play(buffer_start_byte_address, num_bytes_to_play, replay_chan, start_time, repeat);
In either case, the start time is optional. When given, the first sample to leave the block on playback is tagged with this timestamp.
Memory Alignment and Word Sizes
There are two memory alignment values that need to be considered when dealing
with the replay block. The first is the word size, which is the minimum number of
bytes per DRAM transaction. For most configurations, the word size is 64 bits,
which means that only even numbers of samples can be recorded or played back
when using 16-bit complex samples (at 4 bytes per sample). Use the get_word_size()
API call to identify the correct word size. The word size can go up to 512 bits.
The second alignment value is the memory's page boundaries. The start addresses for record and replay should fall onto a 4 kiB memory boundary to ensure correct alignment of data.
Building Custom FPGA Images with a Replay Block
Configure the Default Shell
Before you begin, make sure you are using the Bash
shell. See Reconfigure Default Shell in AN-315 for detailed instructions.
Cloning the Repository
Note: Cloning the repository is only required when building custom FPGA images. If the replay block is already built into the USRP's bit file, this is not required. By default, UHD ships the Replay block with the default images for the X410, X310/X300, N300/N310/N320 series of USRPs.
If you do require access to the source code, e.g. to build an FPGA image with a custom replay block configuration, run the following command:
$ git clone https://github.com/EttusResearch/uhd.git
For the rest of the Application Note, we assume the repository was cloned into
the location ~/src/uhd
.
Installing the FPGA Tools
In order to build the FPGA image for the intended USRP product, you will need
to have the Xilinx development tools installed. The specific version required
depends on the UHD version. Refer to the
manual for the
correct version for your UHD version, and the installation instructions for
Vivado in order to install these tools. It is recommended that you use the
default install location of /opt/Xilinx/Vivado
.
Building the FPGA
Note: Most bitfiles already include the replay block! This section is only relevant if you want to build your own bitfile, or the bitfile you're using does not contain the replay block already.
In order to use the Replay block, it must be built into the FPGA image for the USRP you plan to use. This is currently a manual step. The instructions below are for the X310, but similar instructions apply to other RFNoC-capable devices.
To create a custom FPGA image with a replay, you need to create an image core file. The following lines are the relevant lines from the X310 default image core file:
stream_endpoints: # ... all the other stream endpoints... ep4: # Stream endpoint name ctrl: False # Endpoint passes control traffic data: True # Endpoint passes data traffic buff_size: 4096 # Ingress buffer size for data ep5: # Stream endpoint name ctrl: False # Endpoint passes control traffic data: True # Endpoint passes data traffic buff_size: 4096 # Ingress buffer size for data noc_blocks: # ... all the other blocks... replay0: block_desc: 'replay.yml' parameters: NUM_PORTS: 2 MEM_ADDR_W: 30 connections: # ...connections for all the other blocks... # ep4 to replay0(0) - { srcblk: ep4, srcport: out0, dstblk: replay0, dstport: in_0 } # replay0(0) to ep4 - { srcblk: replay0, srcport: out_0, dstblk: ep4, dstport: in0 } # ep5 to replay0(1) - { srcblk: ep5, srcport: out0, dstblk: replay0, dstport: in_1 } # replay0(1) to ep5 - { srcblk: replay0, srcport: out_1, dstblk: ep5, dstport: in0 } # BSP Connections - { srcblk: replay0, srcport: axi_ram, dstblk: _device_, dstport: dram } clk_domains: # ...all other clock domains... - { srcblk: _device_, srcport: dram, dstblk: replay0, dstport: mem }
As you can see, the replay block requires configuration in up to four sections:
- For maximum flexibility, every port of the replay block will receive its own stream endpoint. This is not a requirement of the replay block, but allows its flexible use.
- Of course, the block needs to be declared in the
noc_blocks
section. The blocks contain two parameters, NUM_PORTS, and MEM_ADDR_W. The former is the number of ports this RFNoC block may have. The latter is the width of the memory address word, i.e., it is log2(memory_size). - It must be connected to the stream endpoints in the
connections
section, as well as to the DRAM banks (BSP connection). - Finally, the clock domain needs to be connected.
All devices have limits regarding the number of ports and the memory size. The following values may not be exceeded:
E310: NUM_PORTS: 2 MEM_ADDR_W: 29 E320: NUM_PORTS: 4 MEM_ADDR_W: 31 N3xx: NUM_PORTS: 4 MEM_ADDR_W: 31 X310: NUM_PORTS: 2 MEM_ADDR_W: 30 X410: NUM_PORTS: 4 MEM_ADDR_W: 32
When the YAML image core file is complete, save it, e.g., as x310_replay_image_core.yml,
and pass it to the image builder:
rfnoc_image_builder -y x310_replay_image_core.yml [ --fpga-dir ~/usr/uhd/fpga ]
Note: Because the DRAM does not fit by default on the E31x devices, it is
not included in the build by default. To include the DRAM on E31x builds, set
the environment variable DRAM=1
before building (e.g.,
DRAM=1 rfnoc_image_builder ...
). The E320 is the recommended E-series
device for use with the Replay block.
This will create a bitfile that contains the replay block. It can be loaded onto
the device using the uhd_image_loader
tool:
uhd_image_loader --args type=x300,addr=<ip address> --fpga-path=/path/to/usrp_x310_fpga_HG.bit
When this is complete, the replay block is ready to use.
Source files
For reference, the following files implement the replay block:
- Verilog/HDL sources: https://github.com/EttusResearch/uhd/tree/master/fpga/usrp3/lib/rfnoc/blocks/rfnoc_block_replay
- C++ Block controller sources (header, block controller, Python bindings, unit tests):
- https://github.com/EttusResearch/uhd/blob/master/host/include/uhd/rfnoc/replay_block_control.hpp
- https://github.com/EttusResearch/uhd/blob/master/host/lib/rfnoc/replay_block_control.cpp
- https://github.com/EttusResearch/uhd/blob/master/host/lib/rfnoc/replay_block_control_python.hpp
- https://github.com/EttusResearch/uhd/blob/master/host/tests/rfnoc_block_tests/replay_block_test.cpp
- Example: https://github.com/EttusResearch/uhd/blob/master/host/examples/rfnoc_replay_samples_from_file.cpp